Practice
Not every problem needs a course. Sometimes it needs a game. Sometimes it needs an app. Here's what I build.
Three scenes. Nine choices. One pressure-tested profile at the end. Built on ADKAR and Kotter's 8-Step framework, The Change Crucible puts learners inside the decision — not outside observing it. The instructional design is invisible until you look for it.
A three-module interactive game that closes the technology gap costing businesses 95 hours per employee per year. Hardware diagrams, live system simulations, real cybersecurity scenarios — grounded in CompTIA A+ standards and designed around how people actually learn.
A fully offline personal knowledge base inside a single 113KB HTML file. Notes, decisions, code snippets, and ideas — connected through a live knowledge graph, zero frameworks, zero dependencies, and enterprise-grade design built entirely from scratch.